A short educational game where you get to know your neighbors and work together to set up a sustainable rooftop garden.
Project Manager: Lauren Muskara
Asset Developer: Delilah Przybyla
Technical Artist: Caroline Chatfield
Unity Programmer: April Damon
Demo reel produced by Delilah
Asset Integration & Mini Game Development
Each mini-game had specific learning goals with different mechanics to support each activity.
These games included:
- Collecting composting material from scraps and debris around the garden area to help enrich your soil
- Removing invasive species and planting native flowers to support native pollinators
- Building a raised garden bed and how to fill it with the right materials for proper drainage



Dialogue System
Scenes would also include opportunities for object interactions to learn more about your surroundings, the tasks you've completed, and chat with any animals on the rooftop!
Object interactions were accomplished using Pixel Crusher's Dialogue System for Unity.

VR Development
The following semester, I developed a mini VR Game to expand on the last gardening task we weren't able to fit into the original game. I used the VRIF Framework for Unity to program interactivity and developed new Grabbable objects (seeds, water can, vegetables) for the scene.
The mini-game was built out to Oculus Quest 2.